Netflix-Ready Devices

Role

Senior UX Designer

For

Netflix / Deep Dive Design

Date

2011

Type

Product Design

URL

Netflix ready devices UI

At Netflix, I contributed to the design of applications for web, iOS, video game consoles, and consumer electronics. My most prominent project involved designing the user experience for the Sony PlayStation 3 and over 200 Netflix-ready devices during the transition from DVD rentals to online streaming. This project was instrumental in establishing the long-term interaction patterns still used across Netflix UIs today, including LRUD and gesture-based interfaces. Additionally, I conducted nationwide user research and explored alternative input methods, contributing to the development of enduring user experiences. Throughout this project, I also adapted the UI to various devices such as handheld consoles, e-readers, and others.

This project is featured in the book Designing with Data by Rochelle King, Elizabeth F. Churchill & Caitlin Tan. 

You can also read an excellent write-up by Ben Galbraith with more details on the technical implementation here.

Netflix on Playstation Vita

I also adapted Netflix's UI for various mobile devices like the Sony Playstation Vita.

Video showcasing the streamlined, user-friendly experience for Netflix-Ready devices.

Home screen
The home screen design emphasizes quick access to recently watched and top picks for a personalized viewer experience.
Series detail screen
The multipanel Series Detail Screen demonstrated intuitive navigation of complex data on LRUD control schemes.
Recommendations screen
Users can discover new titles through recommendations based on their viewing history and preferences.
Series detail screen
Initially envisioned to advance content discovery, video previews were later implemented as internet speeds improved.
Transitional add to DVD queue screen
This screen enabled adding movies to the DVD queue from the TV, bridging the gap between Netflix's DVD and streaming services.